Players can decide for themselves when Ground Zeroes launches on March 18. In order to do that, we need hardware that can show ‘speed’. We make games, so we want to make them fun, and we also put a lot of effort into making them as appealing as possible. As a video game console, that’s the part the stood out to me the most for the PlayStation 4. The most impressive one to me so far has got to be ‘speed’. On Xbox One and PS4, digital copies are going for $30, while physical copies will sell for $40. Ground Zeroes will cost $20 on Xbox 360 and PS3 for a digital copy and $30 on those platforms for a physical unit. Ground Zeroes will cost $20-$40 depending on your platform platform and delivery choice, which is well above the examples Amaro cited in defending Ground Zeroes. It’s not only the game’s length, but its price, that is getting some gamers riled up. The next day, Kojima himself responded to the drama, saying, “I believe people will be satisfied with the ‘play time’ of GZ and will not stress the ‘clear time.” He cited games like Journey and Dear Esther as examples. Kojima Productions designer Jordan Amaro defended the game’s length earlier this week, saying the length of a title is not necessarily associated with quality.
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